Ashton Whitewolf
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Ashton Whitewolf
-Player Info-
Name: Chase
IM(AIM, MSN, Yahoo): Just PM me
-Character Info-
Name: Ashton Whitewolf
Age: 24
Race: Human
Alignment: Chaotic Good
Class: Ranger
Level: 2
ECL: 2
EXP: 1,188/1,000
-Background-
It was a long time ago. So long ago that I don't really remember much anymore. But what I do remember is that I was in a war. It was a war that seemed to go on forever. My parents were fighters, going on about the evils of someone I don't even remember anymore. And one day they were gone. And I was alone. Since then I've been on my own, training in the forests, sharpening my skills against the beasts and the people there.
-Traits/Flaws-
Shakey(-2 ranged attacks)
Murkey-eyed(In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.)
-Abilities-
-Equipment-
Short Swordx2(1d6+STR)(Crit: 19-20/x2)(Melee attack: +7)
Longsword(1d8+STR)(Crit: 19-20/x2)(Melee Attack: +5)
Chain Shirt(+4 AC, Max Dex: 4, Armor Check: 2)
Backpack
-Soap
-Winter Blanket
-Flint and Steel
Scroll(Cure Light Wounds)x3
Signet Ring
Gold 391
Silver 5
-Combat-
HP: 22
Initiative: 4 + 0 = 4
Melee Attack: 3 + 2 + (Misc. Modifier) = 4
Ranged Attack: 4 + 2 + (Misc. Modifier) = 5
Armor Class: 10 + 4 + (Shield Bonus) + 4 + 1 = 19
-Saving Throws-
Fortitude: 3+3+Misc = 6
Reflex: 3+4+Misc = 7
Will: 0+2+Misc = 2
Racial Traits:
•Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
•Human base land speed is 30 feet.
•1 extra feat at 1st level.
•4 extra skill points at 1st level and 1 extra skill point at each additional level.
•Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
•Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Class Abilities:
Favored Enemy 1(Goblinoid)(+2 to Bluff, Listen, Sense Motive, Spot, and Survival checks, +2 damage)
Track
Wild Empathy
Combat Style(Two-Weapon Fighting)
Languages:
Common
Elven
Celestial
Abyssal
Skills:
Hide: 5+4-2(ACP)= 7
Spot: 5+2= 8
Listen: 5+2= 8
Move Silently: 5+4-2(ACP)= 7
Profession: 5+2= 7
Ride: 5+4= 9
Survival: 5+2= 7
Sense Motive: 5+2= 7
Handle Animal: 5+2= 7
Knowledge(Nature): 5+3= 8
Feats:
Weapon Focus(Short Sword)
Weapon Finesse
Dodge
Blind Fight
Spells:
-Level 0-(Spells per day)(Spells known)
-Level 1-(Spells per day)(Spells known)
-Level 2-(Spells per day)(Spells known)
-Level 3-(Spells per day)(Spells known)
-Level 4-(Spells per day)(Spells known)
Quests Completed:
GOBLINS!
Name: Chase
IM(AIM, MSN, Yahoo): Just PM me
-Character Info-
Name: Ashton Whitewolf
Age: 24
Race: Human
Alignment: Chaotic Good
Class: Ranger
Level: 2
ECL: 2
EXP: 1,188/1,000
-Background-
It was a long time ago. So long ago that I don't really remember much anymore. But what I do remember is that I was in a war. It was a war that seemed to go on forever. My parents were fighters, going on about the evils of someone I don't even remember anymore. And one day they were gone. And I was alone. Since then I've been on my own, training in the forests, sharpening my skills against the beasts and the people there.
-Traits/Flaws-
Shakey(-2 ranged attacks)
Murkey-eyed(In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.)
-Abilities-
Strength(STR) | 17 | +3 |
Dexterity(DEX) | 18 | +4 |
Constitution(CON) | 17 | +3 |
Intellegence(INT) | 17 | +3 |
Wisdom(WIS) | 15 | +2 |
Charisma(CHA) | 15 | +2 |
-Equipment-
Short Swordx2(1d6+STR)(Crit: 19-20/x2)(Melee attack: +7)
Longsword(1d8+STR)(Crit: 19-20/x2)(Melee Attack: +5)
Chain Shirt(+4 AC, Max Dex: 4, Armor Check: 2)
Backpack
-Soap
-Winter Blanket
-Flint and Steel
Scroll(Cure Light Wounds)x3
Signet Ring
Gold 391
Silver 5
-Combat-
HP: 22
Initiative: 4 + 0 = 4
Melee Attack: 3 + 2 + (Misc. Modifier) = 4
Ranged Attack: 4 + 2 + (Misc. Modifier) = 5
Armor Class: 10 + 4 + (Shield Bonus) + 4 + 1 = 19
-Saving Throws-
Fortitude: 3+3+Misc = 6
Reflex: 3+4+Misc = 7
Will: 0+2+Misc = 2
Racial Traits:
•Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
•Human base land speed is 30 feet.
•1 extra feat at 1st level.
•4 extra skill points at 1st level and 1 extra skill point at each additional level.
•Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
•Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Class Abilities:
Favored Enemy 1(Goblinoid)(+2 to Bluff, Listen, Sense Motive, Spot, and Survival checks, +2 damage)
Track
Wild Empathy
Combat Style(Two-Weapon Fighting)
Languages:
Common
Elven
Celestial
Abyssal
Skills:
Hide: 5+4-2(ACP)= 7
Spot: 5+2= 8
Listen: 5+2= 8
Move Silently: 5+4-2(ACP)= 7
Profession: 5+2= 7
Ride: 5+4= 9
Survival: 5+2= 7
Sense Motive: 5+2= 7
Handle Animal: 5+2= 7
Knowledge(Nature): 5+3= 8
Feats:
Weapon Focus(Short Sword)
Weapon Finesse
Dodge
Blind Fight
Spells:
-Level 0-(Spells per day)(Spells known)
-Level 1-(Spells per day)(Spells known)
-Level 2-(Spells per day)(Spells known)
-Level 3-(Spells per day)(Spells known)
-Level 4-(Spells per day)(Spells known)
Quests Completed:
GOBLINS!
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