Character Sheet
Mage King's Throne :: Characters :: Join
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Character Sheet
Use this to create the character you want to build. If you need help ask questions.
-Player Info-
Name:
IM(AIM, MSN, Yahoo):
[Character picture/portrait]
-Character Info-
Name:
Age:
Race:
Alignment:
Class:
Level:
ECL:
EXP: 0/1,000
-Background-
-Traits/Flaws-
You can have 4 of these. 2 traits, AND 2 flaws.
-Abilities-
-Equipment-
-Combat-
HP:
Initiative: (DEX) + (Misc)
Melee Attack: (Strength) + (Base Attack Bonus) + (Misc. Modifier) = (Total)
Ranged Attack: (Dexterity) + (Base Attack Bonus) + (Misc. Modifier) = (Total)
Armor Class: 10 + (Armor Bonus) + (Shield Bonus) + (Dexterity Bonus) + (Misc. Modifier) = (Total)
-Saving Throws-
Fortitude: (base+CON+Misc.)
Reflex: (base+DEX+Misc.)
Will: (Base+WIS+Misc.)
Racial Traits:
Class Abilities:
Languages:
Skills:
(Skill name): (Ranks) + (Ability Modifier) + (Misc.) = (Total)
Feats:
Spells:
-Level 0-(Spells per day)(Spells known)
(Spell Name) - (Effect)
-Level 1-(Spells per day)(Spells known)
-Level 2-(Spells per day)(Spells known)
-Level 3-(Spells per day)(Spells known)
-Level 4-(Spells per day)(Spells known)
-Level 5-(Spells per day)(Spells known)
-Level 6-(Spells per day)(Spells known)
-Level 7-(Spells per day)(Spells known)
-Level 8-(Spells per day)(Spells known)
-Level 9-(Spells per day)(Spells known)
-Player Info-
Name:
IM(AIM, MSN, Yahoo):
[Character picture/portrait]
-Character Info-
Name:
Age:
Race:
Alignment:
Class:
Level:
ECL:
EXP: 0/1,000
-Background-
-Traits/Flaws-
You can have 4 of these. 2 traits, AND 2 flaws.
-Abilities-
Strength(STR) | X | +Y |
Dexterity(DEX) | X | +Y |
Constitution(CON) | X | +Y |
Intellegence(INT) | X | +Y |
Wisdom(WIS) | X | +Y |
Charisma(CHA) | X | +Y |
- Code:
[table border="1"]
[tr]
[td]Strength(STR)[/td][td]X[/td][td]+Y[/td]
[/tr][tr]
[td]Dexterity(DEX)[/td][td]X[/td][td]+Y[/td]
[/tr][tr]
[td]Constitution(CON)[/td][td]X[/td][td]+Y[/td]
[/tr][tr]
[td]Intellegence(INT)[/td][td]X[/td][td]+Y[/td]
[/tr][tr]
[td]Wisdom(WIS)[/td][td]X[/td][td]+Y[/td]
[/tr][tr]
[td]Charisma(CHA)[/td][td]X[/td][td]+Y[/td]
[/tr]
[/table]
-Equipment-
-Combat-
HP:
Initiative: (DEX) + (Misc)
Melee Attack: (Strength) + (Base Attack Bonus) + (Misc. Modifier) = (Total)
Ranged Attack: (Dexterity) + (Base Attack Bonus) + (Misc. Modifier) = (Total)
Armor Class: 10 + (Armor Bonus) + (Shield Bonus) + (Dexterity Bonus) + (Misc. Modifier) = (Total)
-Saving Throws-
Fortitude: (base+CON+Misc.)
Reflex: (base+DEX+Misc.)
Will: (Base+WIS+Misc.)
Racial Traits:
Class Abilities:
Languages:
Skills:
(Skill name): (Ranks) + (Ability Modifier) + (Misc.) = (Total)
Feats:
Spells:
-Level 0-(Spells per day)(Spells known)
(Spell Name) - (Effect)
-Level 1-(Spells per day)(Spells known)
-Level 2-(Spells per day)(Spells known)
-Level 3-(Spells per day)(Spells known)
-Level 4-(Spells per day)(Spells known)
-Level 5-(Spells per day)(Spells known)
-Level 6-(Spells per day)(Spells known)
-Level 7-(Spells per day)(Spells known)
-Level 8-(Spells per day)(Spells known)
-Level 9-(Spells per day)(Spells known)
Last edited by Whitewolf on Fri May 18, 2012 1:27 am; edited 6 times in total
Re: Character Sheet
Example:
-Player Info-
Name: John
Email: Blank@X.com
IM(AIM, MSN, Yahoo): BLANK(AIM)
-Character Info-
Name: Kadeil
Age: 19
Race: Human
Alignment: Lawful Evil
Class: Sorcerer
Level: 1
ECL: 1
-Background-
A simple apprentice adept at magic naturally, Kadeil was found in a farming village on the outskirts of the Ecclesia Imperium, by the Mage King's apprentice, Xania. He was taken from his famiy and brought to the court of the Mage King, where he was forced to give a demonstration of his strength. With a satisfactory spell cast, the Mage King declared him fit to attend the Royal Magical Academy, where he began his training.
There, he and his classmates were reknown for being trouble makers, though quite often Xania had to pull him out of the fire. He saw the king's apprentice as a big sister, and she treated him like a brother. Despite her keeping him safe in the academy she does not interfere with the instructors punishing people.
-Traits/Flaws-
Noncombatant(Flaw)(-2 to all melee attack rolls)
Murkey-eyed(Flaw)(In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.)
-Abilities-
-Equipment-
-Combat-
HP: 10(4(Sorcerers gain 1d4 HP every level so 4 is the max) + 3(CON) + 3(Familiar))
Initiative: 3
Melee Attack: 1 + 0 + (Misc. Modifier) = 3
Ranged Attack: 3 + 0 + (Misc. Modifier) = 3
Armor Class: 10 + (Armor Bonus) + (Shield Bonus) + 3 + (Misc. Modifier) = 13
-Saving throws-
Fortitude: 5(2(Feat)+3(CON)
Reflex: 5(2(Feat)+3(DEX))
Will: 5(2(Feat)+1(WIS)+2(Base))
Racial Traits:
•Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
•Human base land speed is 30 feet.
•1 extra feat at 1st level.
•4 extra skill points at 1st level and 1 extra skill point at each additional level.
•Automatic Language: Common. Bonus Languages: Draconic, Elven, and Abyssal
•Favored Class: Sorcerer
Class Abilities:
Summon Familiar(Kadeil has summoned his own familiar)
Familiar: Horace(Toad)
Familiar HP: 1
Familiar AC: 15(10+4(size)+1(dex)+1(Familiar)
Ability: Master gains +3 HP
Skills: (20 points((2(Class) + 3(INT))x4) +4(Human))
Knowledge(Arcana): 4 + 3(INT) = 7
Spellcraft: 4 + 3(INT) = 7
Profession: 4 + 1(WIS) = 5
Bluf: 4 + 4(CHA) = 8
Concentration: 4 + 3 = 7
Craft(Weaponsmithing) 4 + 3 = 7
Feats: 4(Level 1 + 1 for being human + 2 for flaws)
Great Fortitude(+2 Fortitude save)
Lightning Reflexes(+2 Reflex save)
Iron Will(+2 Will save)
Combat Casting(+4 Concentration while on the defensive, grappled, or pinned)
Spells:
-level 0-(5 per day)(4 spells known)
Detect Magic
Detect Poison
Prestidigitation
Disrupt Undead
-level 1-(4 per day)(2 known)
Mage Armor
Magic Missile
-Player Info-
Name: John
Email: Blank@X.com
IM(AIM, MSN, Yahoo): BLANK(AIM)
-Character Info-
Name: Kadeil
Age: 19
Race: Human
Alignment: Lawful Evil
Class: Sorcerer
Level: 1
ECL: 1
-Background-
A simple apprentice adept at magic naturally, Kadeil was found in a farming village on the outskirts of the Ecclesia Imperium, by the Mage King's apprentice, Xania. He was taken from his famiy and brought to the court of the Mage King, where he was forced to give a demonstration of his strength. With a satisfactory spell cast, the Mage King declared him fit to attend the Royal Magical Academy, where he began his training.
There, he and his classmates were reknown for being trouble makers, though quite often Xania had to pull him out of the fire. He saw the king's apprentice as a big sister, and she treated him like a brother. Despite her keeping him safe in the academy she does not interfere with the instructors punishing people.
-Traits/Flaws-
Noncombatant(Flaw)(-2 to all melee attack rolls)
Murkey-eyed(Flaw)(In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.)
-Abilities-
Strength(STR) | 13 | +1 |
Dexterity(DEX) | 17 | +2 |
Constitution(CON) | 16 | +3 |
Intellegence(INT) | 15 | +2 |
Wisdom(WIS) | 13 | +1 |
Charisma(CHA) | 18 | +4 |
-Equipment-
-Combat-
HP: 10(4(Sorcerers gain 1d4 HP every level so 4 is the max) + 3(CON) + 3(Familiar))
Initiative: 3
Melee Attack: 1 + 0 + (Misc. Modifier) = 3
Ranged Attack: 3 + 0 + (Misc. Modifier) = 3
Armor Class: 10 + (Armor Bonus) + (Shield Bonus) + 3 + (Misc. Modifier) = 13
-Saving throws-
Fortitude: 5(2(Feat)+3(CON)
Reflex: 5(2(Feat)+3(DEX))
Will: 5(2(Feat)+1(WIS)+2(Base))
Racial Traits:
•Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
•Human base land speed is 30 feet.
•1 extra feat at 1st level.
•4 extra skill points at 1st level and 1 extra skill point at each additional level.
•Automatic Language: Common. Bonus Languages: Draconic, Elven, and Abyssal
•Favored Class: Sorcerer
Class Abilities:
Summon Familiar(Kadeil has summoned his own familiar)
Familiar: Horace(Toad)
Familiar HP: 1
Familiar AC: 15(10+4(size)+1(dex)+1(Familiar)
Ability: Master gains +3 HP
Skills: (20 points((2(Class) + 3(INT))x4) +4(Human))
Knowledge(Arcana): 4 + 3(INT) = 7
Spellcraft: 4 + 3(INT) = 7
Profession: 4 + 1(WIS) = 5
Bluf: 4 + 4(CHA) = 8
Concentration: 4 + 3 = 7
Craft(Weaponsmithing) 4 + 3 = 7
Feats: 4(Level 1 + 1 for being human + 2 for flaws)
Great Fortitude(+2 Fortitude save)
Lightning Reflexes(+2 Reflex save)
Iron Will(+2 Will save)
Combat Casting(+4 Concentration while on the defensive, grappled, or pinned)
Spells:
-level 0-(5 per day)(4 spells known)
Detect Magic
Detect Poison
Prestidigitation
Disrupt Undead
-level 1-(4 per day)(2 known)
Mage Armor
Magic Missile
Last edited by Admin on Mon Apr 23, 2012 12:01 am; edited 4 times in total
Re: Character Sheet
The member 'Admin' has done the following action : Dices roll
#1 'd6' : 4, 4, 4, 1
--------------------------------
#2 'd6' : 1, 6, 1, 6
--------------------------------
#3 'd6' : 4, 1, 6, 1
--------------------------------
#4 'd6' : 1, 6, 6, 6
--------------------------------
#5 'd6' : 6, 2, 1, 5
--------------------------------
#6 'd6' : 3, 5, 1, 5
#1 'd6' : 4, 4, 4, 1
--------------------------------
#2 'd6' : 1, 6, 1, 6
--------------------------------
#3 'd6' : 4, 1, 6, 1
--------------------------------
#4 'd6' : 1, 6, 6, 6
--------------------------------
#5 'd6' : 6, 2, 1, 5
--------------------------------
#6 'd6' : 3, 5, 1, 5
Re: Character Sheet
Reroll 1's & 2's
Roll 1: 1 die
Roll 2: 2 dice
Roll 3: 2 dice
Roll 4: 0 dice(as 18 is the highest one can get on stats there is no need to reroll the 1)
Roll 5: 2 dice
Roll 6: 1 die
Roll 1: 1 die
Roll 2: 2 dice
Roll 3: 2 dice
Roll 4: 0 dice(as 18 is the highest one can get on stats there is no need to reroll the 1)
Roll 5: 2 dice
Roll 6: 1 die
Re: Character Sheet
The member 'Admin' has done the following action : Dices roll
#1 'd6' : 2
--------------------------------
#2 'd6' : 2, 4
--------------------------------
#3 'd6' : 1, 5
--------------------------------
#4 'd6' : 5
--------------------------------
#5 'd6' : 2, 4
--------------------------------
#6 'd6' : 1
#1 'd6' : 2
--------------------------------
#2 'd6' : 2, 4
--------------------------------
#3 'd6' : 1, 5
--------------------------------
#4 'd6' : 5
--------------------------------
#5 'd6' : 2, 4
--------------------------------
#6 'd6' : 1
Re: Character Sheet
Rerolling 1's & 2's
Current Rolls:
1. 4,4,4,2
2. 2,6,4,6
3. 4,1,6,5
4. 18
5. 6,2,4,5
6. 3,5,1,5
Current Rolls:
1. 4,4,4,2
2. 2,6,4,6
3. 4,1,6,5
4. 18
5. 6,2,4,5
6. 3,5,1,5
Last edited by Admin on Sat Feb 18, 2012 6:13 pm; edited 1 time in total
Re: Character Sheet
The member 'Admin' has done the following action : Dices roll
#1 'd6' : 5
--------------------------------
#2 'd6' : 1
--------------------------------
#3 'd6' : 4
--------------------------------
#4 'd6' : 6
--------------------------------
#5 'd6' : 2
#1 'd6' : 5
--------------------------------
#2 'd6' : 1
--------------------------------
#3 'd6' : 4
--------------------------------
#4 'd6' : 6
--------------------------------
#5 'd6' : 2
Re: Character Sheet
Rerolling 1's & 2's
Current Rolls:
1. 13(4+4+5)
2. 2,6,4,6
3. 15(4+6+5)
4. 18(6+6+6)
5. 17(6+6+5)
6. 3,5,2,5
Current Rolls:
1. 13(4+4+5)
2. 2,6,4,6
3. 15(4+6+5)
4. 18(6+6+6)
5. 17(6+6+5)
6. 3,5,2,5
Re: Character Sheet
The member 'Admin' has done the following action : Dices roll
#1 'd6' : 3
--------------------------------
#2 'd6' : 3
#1 'd6' : 3
--------------------------------
#2 'd6' : 3
Re: Character Sheet
Rolling done
Ability Rolls:
1. 13(4+4+5)
2. 16(6+4+6)
3. 15(4+6+5)
4. 18(6+6+6)
5. 17(6+6+5)
6. 13(5+3+5)
Ability Rolls:
1. 13(4+4+5)
2. 16(6+4+6)
3. 15(4+6+5)
4. 18(6+6+6)
5. 17(6+6+5)
6. 13(5+3+5)
Mage King's Throne :: Characters :: Join
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